Overview
オレンジの夏 (Orange Summer) holds a unique place in maimai history as the very first original song commissioned for the series. Composed by the duo Hiro and タクマロ, the track was created during the earliest phase of maimai's development, before the development team had even finalized the game's scoring and input systems. Over ten prototype songs were written and discarded before this track was ultimately selected to debut as maimai's inaugural original piece, with the working file name internally logged as "maimai-008."
The song's core concept was "music that feels good to listen to" (聴いていて心地よい音楽), a deliberate creative choice rooted in the understanding that rhythm game players hear tracks dozens of times. The relaxed 132 BPM tempo, bright melody, and warm, nostalgic atmosphere, evoked by the title's imagery of an orange-tinted summer, were all crafted to stay enjoyable through repeated plays rather than wear thin. The result is a breezy, laid-back track that stands in contrast to the high-intensity originals that would follow in later maimai versions. The Expert and Master charts were designed by ニャイン (Nyain), and the Master chart's difficulty level has risen over the years as the game's overall difficulty curve evolved, settling at a 12.4 constant in the DX era.
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Trivia
- オレンジの夏 was the very first original song created for the maimai series, predating any other commissioned track.
- Over ten prototype compositions were made before オレンジの夏 was selected as the debut original; seven of those are confirmed to have been rejected outright.
- The song's internal working file name was 'maimai-008', and no temporary title was ever assigned, the final title was the only one it received.
- The track was composed before the maimai development team fully understood the game's eventual system, making it something of a creative experiment that predated concrete design constraints.
- The song's explicit creative brief was 'music that feels good to listen to' (聴いていて心地よい音楽), chosen specifically so players wouldn't tire of hearing it across many play sessions.
- The title オレンジの夏 can be interpreted both as 'Orange Summer' (the color of a warm sunset or summer light) and as a reference to citrus season, though the developers have not specified which reading is primary.
- The Master chart's difficulty level has been adjusted multiple times across maimai versions: it started at level 10 in the original maimai, dropped briefly to 9 in maimai+, returned to 10, then climbed steadily through 11+, 12, and eventually 12.4 in the DX era.
- Both the Expert and Master charts were designed by ニャイン (Nyain), one of the early maimai charter handles.
FAQ
- Who composed オレンジの夏?
- オレンジの夏 was composed by the duo Hiro and タクマロ (Takumaro) as the first original commissioned track for the maimai arcade rhythm game series.
- What does the title オレンジの夏 mean?
- The title translates to 'Orange Summer' in English. The word オレンジ (orenji) in Japanese can refer to both the color orange and the citrus fruit, evoking warm summer imagery. The song was deliberately designed with a comfortable, repeat-friendly sound fitting this relaxed seasonal theme.
- When was オレンジの夏 added to maimai?
- オレンジの夏 was added on July 11, 2012 as part of the very first maimai arcade version (the original 'maimai' release). It was the first original song ever commissioned for the series.
- What is the BPM of オレンジの夏?
- The song has a BPM of 132, a relaxed tempo that matches its comfortable, breezy summer atmosphere.
- What difficulty levels are available for オレンジの夏?
- オレンジの夏 has four Standard difficulty charts: Basic at level 6, Advanced at level 7+ (constant 7.6), Expert at level 10 (constant 10.0), and Master at level 12 (constant 12.4). All charts are available in Japanese, international, USA, and Chinese regions.
- Who designed the charts for オレンジの夏?
- The Expert and Master charts were designed by ニャイン (Nyain). The Basic and Advanced charts have no credited designer in the game data.
- Why is オレンジの夏 historically significant in maimai?
- オレンジの夏 is maimai's first original commissioned song, created when the development team hadn't yet finalized the game's system. Over ten prototype songs were made before this track was chosen, and it set the precedent for all original songs that followed in later maimai versions.
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